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Showing posts from March, 2021

Week 4 Blog

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80's Music and Digital Drumming Class Notes  Late 1970's: Disco music was popular  1980's: Punk, Hip Hop, and R&B became popular.  - Sex Pistols, Michael Jackson, Run DMC, Sugar Hill Gang  New Wave Style - Paired punk elements with dance music using digital drumkits.  - Phil Collins, Genesis, Peter Gabriel  Use of drum machines to create beats - sets of sounds are played or programmed History of Drum Machines - Rhythmicon: world's first "rhythm machine" - Ace Tone Rhythm Ace: early playback device        - Linn LM-1 Drum Computer (1980) - Akai MPC-60 - Roland TR series - Yamaha RX and RY series  - Dr. Beat  Drum Machine Software - Logic - Audiotool   Digital drumsets or percussion instruments - First electronic drum kit solo recording: Graeme Edge's Moody Blues  - Pollard Syndrum (1976) one of the earliest digital drums used to expand sounds in a traditional kit - Simmons SDS-V (1981): Hexagonal pads, hard plastic...

Week 3 Blog

Class Notes Music Notation Software: Finale, Sibelius,  Musescore , Flat.io ,  Smartmusic - If collaborating across different software, export as MusicXML file to keep formatting.  Extra tools in Finale and Sibelius: Worksheet creator (preinstalled materials for students) Exercise generators Capturing Graphics: In Finale and Musescore, you can use the graphic selection tool to copy a portion of notated music into other apps and software.  Windows Snipping tool: windows icon-shift-S Capturing Audio: Export audio as wav(uncompressed), MP3 (compressed) The quality of the audio and an uncompressed file will affect the size of the file Bit Rate: 192 Kbps Audacity and Soundtrap can convert audio files if needed.  Class Projects Hot cross buns in Flat.io  - You have the ability to share a link or embed the file like so: Create story board for found sound using measure numbers.  Write shot number, measure numbers, description of shot, and rough sketch of ...

Musique Concrete Project

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Hello Everyone! For my Musique Concrete project, I produced the piece "Cat Concrete" inspired by sounds from my cat Sophie and her toys. You can give it a listen below! Laura Sachaczenski · Cat Concrete Take a look at the soundtrap file as you listen along  The first low short sound you hear is the word "one" that we altered in class last Tuesday. In Audacity, I  lowered the pitch and reversed the word. Next, I recorded my cat's meow. She  isn't very talkative so I was only able to get a quiet, short meow from her. In Audacity, I  maximized the sound by using the loudness  normalization so it was more audible and also  added reverb to it to give it a little more length. Next, I used her ball on track toy which is  the sound that strikes and then continues on for a bit. You'll notice that it disappears and  then returns, but is reversed when it plays back immediately after.       The next toy that comes in is her ribbon squea...

Week 2 Blog

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Hello world! Class Notes Resources :  - Tech Resource for Sound Technology and Development:  Soundbreaking - Garageband for Windows: Mixcraft HTML: Hyper-text markup language Digital Audio and Recording History/Development - Early Derivatives: Music box, player piano, orchestrion (see video below)          - Late 1800s: Thomas Edison's invention of the gramophone was the first time sound was captured, stored, and was able to be played back.   - Electronic age (mid 1900s): Magnetic tape recording, A track tape, cassette tapes -1980s: computer technology comes to the forefront,   bringing CDs and personal computers into popularity - Mid 90's: access to the internet became readily available  - Digitized audio became easily shareable Napster, Limewire Digital Audio and Recording - Loops: very useful because you have the ability to do time compression/expansion and alter pitch separately from that, can be used as ostinato - Sampling rate: tak...

Week 1

  Hello World!! My name is Laura, and I am a Music Education major at West Chester University.  Class Notes Science of Sound   - Made up of: Perceptual Properties- how we label the acoustical properties. Acoustical/physical properties - Frequency (Hz):rate of oscillation of an object (cycle per second); the way an object vibrates.  Pitch is the perceptual property of frequency.  Humans can perceive 20 Hz to 20,000 Hz - Amplitude (Decibels):measure of the magnitude of the oscillations.  Volume is the perceptual property of amplitude.  - Envelope of sound How sound changes over time: attack, sustain, decay, release Articulation is the perceptual property of envelope. - Harmonic spectrum: presence of overtones within a sound Timbre is the perceptual property of harmonic spectrum.  Synthesizers and Their Use in Making Music - Robert Moog: created the Minimoog, a synthesizer used in the age of progressive rock (Yes, Rush, Bob Marley, Chick Co...